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Graphics Processing Unit (GPU) Market

Graphics Processing Unit (GPU) Market Share to Hit USD 105 Billion by 2026

Posted on October 22, 2021 By Milind Khangan No Comments on Graphics Processing Unit (GPU) Market Share to Hit USD 105 Billion by 2026

Findings from Facts and Factors report “Graphics Processing Unit (GPU) Market By Type (Dedicated, Integrated, Hybrid), By Device (Computer, Tablet, Smartphone, Gaming Console, Television, and Others), and By Industry Vertical (Electronics, IT & Telecommunication, Defense & Intelligence, Media & Entertainment, Others): Global Industry Outlook, Market Size, Business Intelligence, Consumer Preferences, Statistical Surveys, Comprehensive Analysis, Historical Developments, Current Trends, and Forecasts, 2020–2026” states that the global Graphics processing unit (GPU) market in 2019 was above USD 21 billion. The market is expected to grow above a CAGR of 25% and is anticipated to reach over USD 105 billion by 2026.

GPU is a graphics processing unit that is a dedicated electronic circuit, which is intended to quickly manipulate and modify memory to accelerate the creation of images for a display device in a frame buffer. GPU manufacturing enables intricate forms, complex optical effects, and smooth movement to produce faster-enhanced images. The GPUs can perform a number of independent computations functions, allowing parallel work-level. As by the prediction of Moore’s law, their performance is increased at a faster step.GPU provides a rapid change to speed up its performance for multiple computer tasks. Modern GPUs contain hundreds of processing units, capable of high-precision calculations. The increasing trends of artificial intelligence, virtual reality, graphic games, augmented reality are driving the market growth.

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The GPU provides multiple functions and its improved performance has made it ideal for general-purpose computing. Through creating new graphic design applications and algorithms, the market is filled with studies into the use of GPU vector processing and parallelism power. The demand for GPU is anticipated to increase due to its use in various sectors such as augmented reality, and virtual reality. Another driving factor in the industry is the growing adoption of smartphones, tablets, and gaming consoles for play purposes. The growing popularity of VR in gaming, the growing use of GPU in 3D image rendering and solving complex matrix may drive the GPU market in the future years. However, an integrated GPU is enabled to promote intensive applications for graphic designing software that may restraints market growth. On the other hand, the use of in internet of things(IoT), electronics and wearable devices, and the increasing demand for GPU in a gaming console, moreover, an increasing number of smartphone users are the factors that produce lucrative opportunities in the GPU industry.

By type segment, the market is divided into a dedicated, integrated, hybrid. Among these, the integrated segment-headed the market and it is expected to grow over the forecast period owing to its use in various applications such as PCs, electronic devices, etc.

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By device segment, the market is divided into the computer, tablet, smartphone, gaming console, television, others. Among these, the smartphone segment is expected to share the largest market growth owing to the increasing number of smartphone users.

By industry verticle segment, the market is divided into electronics, it & telecommunication, defense & intelligence, media & entertainment, others. In these, the electronics category led the market in 2019 and it is anticipated to grow attributed to the adoption of GPU in electronics industry.

By geography, Asia Pacific is expected to be the fastest-growing market for GPU during the years to come due to the rapid growth in the gaming industry.

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Top key players operating in the market are Samsung Electronics Co. Ltd., Qualcomm Incorporated, NVIDIA Corporation, Advanced Micro Devices Inc., Intel Corporation, Taiwan Semiconductor Manufacturing Company Ltd., Fujitsu Ltd., International Business Machines Corporation, ARM Holdings PLC, Imagination Technologies Ltd., Sony Corporation, Apple Inc., Broadcom Corporation, Silicon Integrated Systems Corporation,and others.

This report segments the Graphic processing unit (GPU) market as follows:

Global Graphics processing unit (GPU) Market: By Type Segmentation Analysis

  • Dedicated
  • Integrated
  • Hybrid

Global Graphics processing unit (GPU) Market: By Device Segmentation Analysis

  • Computer
  • Tablet
  • Smartphone
  • Gaming Console
  • Television
  • Others

Global Graphics processing unit (GPU) Market: By Industry Verticle Segmentation Analysis

  • Electronics
  • IT & Telecommunication
  • Defense& Intelligence
  • Media & Entertainment
  • Others

About Us:
Facts & Factors is a leading market research organization offering industry expertise and scrupulous consulting services to clients for their business development. The reports and services offered by Facts and Factors are used by prestigious academic institutions, start-ups, and companies globally to measure and understand the changing international and regional business backgrounds. Our client’s/customer’s conviction on our solutions and services has pushed us in delivering always the best. Our advanced research solutions have helped them in appropriate decision-making and guidance for strategies to expand their business.

Milind Khangan
Milind Khangan
VIRTUAL STRATEGY MAGAZINE Tags:Graphics Processing Unit (GPU) Market

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